Cold Feet

From Dota 2
4.00
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Ancient apparition cold feet.png

Cold Feet

Ancient Apparition

Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

  • Total possible damage: 150/200/250/300.
  • Deals damage every 0.8 seconds.
ABILITY:
Unit Target

Mana cost: 125
Cooldown: 13/11/9/7
Cast range: 700/800/900/1000
Cast time: 0.01
Duration: 4.0
Damage type: Magical
Pierces spell immunity: No
Cold Feet

Cold Feet — Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

  • Total possible damage: 150/200/250/300.
  • Deals damage every 0.8 seconds.
ABILITY:
Unit Target
Mana cost: 125
Cooldown: 13/11/9/7


  • Cast range: 700/800/900/1000
  • Cast time: 0.01
  • Duration: 4.0
  • Damage type: Magical
  • Pierces spell immunity: No

  • Damage per tick: 37.5/50/62.5/75
  • Break distance: 740
  • Stun duration: 1.25/2.0/2.75/3.5
  • Cast range: 700/800/900/1000
  • charge_restore_time: 13/11/9/7
Kaldr's presence draws those around him into a frozen void, threatening to lock them in an icy prison for eternity.
Ancient Apparition Ancient Apparition
Cold Feet Cold Feet    Ice Vortex Ice Vortex    Chilling Touch Chilling Touch    Ice Blast Ice Blast    Release Release

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