Flaming Lasso — Lassoes an enemy and drags them in Batrider's wake. Victims cannot be dragged over impassable terrain. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.
Upgradable by Aghanim's Scepter.
- Killing the target or the Batrider will break the lasso before its expiration.
- If Batrider moves more than 400 units in 0.05 seconds the lasso breaks.
- Disable works on Spell Immune units.
- Batrider cannot attack while using Flaming Lasso.
- Cast range: 100
- Cast time: 0.2
- Pierces spell immunity: Yes
- Duration: 3.0/3.5/4.0
- drag_distance: 300
- break_distance: 425
- grab_radius: 400
- Scepter tether range: 400
- Scepter damage per second: 100
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